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"Who Am I?"
2.1 "Who Am I?"
The major difference between you and your computer is that you think and your computer does not. You feel emotions and your computer does not. You control your own actions and your computer does not.
You possess self-consciousness which feels/thinks/behaves about itself so as to form an identity. A computer does not. (But soon?) How you feel about your Self and think about your Self determines how you feel/think about your environment, about your present Life, about your future Life---and about your computer's ability to guide that Life into perfection.
Your understanding of computers can be used as a tool to help you system analyze your brain into identifying if you are running a faulty software program
within it. If so, this understanding will help you convert that faulty software package from bad to good.
Bela H. Banathy writes in the article titled "Systems Inquiry", "The systems view is a world-view that is based on the discipline of SYSTEM INQUIRY, Central to systems inquiry is the concept of SYSTEM. In the most general sense, system means a configuration of parts connected and joined together by a web of relationships. The Primer group defines system as a family of relationships among the members acting as a whole. Bertalanffy defined system as "elements in standing relationship."
"The joining and integrating of the web of relationships creates EMERGENT PROPERTIES of the whole. These properties of the whole may not be found in any analysis of the parts. This is the VALUE of systems theory. the WHOLENESS that can't be seen in the parts."
"SYSTEMS INQUIRY is a system itself. As a conceptual system, it has four interrelated and internally consistent aspects acting as a whole: systems PHILOSOPHY, systems THEORY, systems METHODOLOGY and systems APPLICATION. Furthermore, systems inquiry embraces two kinds of disciplined inquiry; its conclusion-orientated inquiry mode PRODUCES systems knowledge, its decision orientated inquiry mode APPLIES systems knowledge to the formulation and selection of systems methods that address real-world situations."
Your brain's software programs contain the values/attitudes/ behaviors which create the emotions/thoughts/actions of your basic personality structure and your basic character structure.
Your brain's software package was programmed in by parents, teachers and culture (cultural institutions: political, economic, educational, religious, military, media). If your brain's software packages are more than 51% negative, then your basic personality structure and your basic character structure will wobble like San Francisco. But if 51% positive, then your genetic intelligence automatically will grow your personality and character toward/into 100% self-perfection.
Like San Francisco based upon shaky ground and Chicago based upon solid ground, your basic personality and character structures are based upon your self-identity. San Andreas or hardrock?
Let us begin by defining your identity. Your definition of "Who am I?" will start to create the positive neural pathways which inexorably shall expand your emotions, thoughts and behaviors into total Life meaning and happiness. Now that you have made the absolute yes/no decision to do the work of The Computing Brain Workbook, your dormant neurons will socket axons into dendrites to form a new network of emotions and thoughts at an exponential rate. You will release your
brain progressively toward/into 100% neural power. You will learn to analyse your brain as a sub-system of the Self, and then re-program the various applications (attitudes/behaviors/beliefs) that have been installed by parents, cultural institutions, and other environmental/developmental factors.
"Identity" is Self. "MEEEeee!!!" Shall you consider your Self to be a second person outside of yourself or merely a part of yourself? (We spell Self and self in random switchings like true workmates.)
Identity starts with your positive definition of your Self: "I am integrated, harmonized, dignified and noble within the context of Earth and Universe." (Go to the top of a mountain during the day and look down on the Earth-circle. Ask: "Why?" Answer in your Brain Journal.)
To some, identity is a negative definition of Self: "I am dis-integrated, mal-harmonious, un-dignified and ig-noble within the context of my continual need to be loved by others." (Because child cognitive fix never got enough proper love from parent(s).)
Identity is your positive/negative definition of yourself within the context of how far you trust your Self---and computer science---to liberate your consciousness into systematically increasing brain cell circuitings, voluptuous emotions, rational thoughts and primary creative productions.
Identity is your trust of your Self---and your computer---to automatically grow you up into physical/intellectual/emotional/spiritual (PIES) maturation.
Identity is your desire and ability to out-grow hocus-pocus mysticism and mumbo-jumbo philosophizing into scientifically logical whole brain potency.
Identity is your curiosity/imagination/playfulness (CIP) to Know Thyself down to your first principle scientific facts of sociology, neurology, genetics and
consciousness physics so as to expand rationally/intelligently/sanely out through those facts via discovering new scientific facts about Self, Others, Earth, Universe---transcending to infinity and eternity.
Identity is your natural biological capacity to analyze your daily, weekly, monthly, yearly and Lifelong computerized growth records with unemotional
rational intelligence so as to transcend your fear of growing up: Your fear of growing past the pit-fall of your inner child continually needing to be loved by others. Thus do you avoid the negative values of all cultural institutions trying to collapse you into conformity, neurosis, narcosis, psychosis, insanity and poof.
Identity is your ability to work as a system analyst of BOSS and as a software developer of BOSS application programs. The result is an increased capacity to define each problem state encountered in Life and the generation a valid solution for each problem state.
In short, identity is your cosmic capacity to see, understand, communicate with and grow into cosmos.
Your identification of your identity starts with system analyzing you child cognitive fix (CCF). Cognition is to cognate. To know. Cognition is to know outside reality in a positive or negative way. A child's cognitive fix is the sum total of inner intuitive understandings which knows/perceives outside reality to be either "good" or "bad." Your child cognitive fix (CCF) is your brain's first software package. Your CCF is the software package of values, attitudes and behaviors (VAB) programmed into the soft meat neurons of your memory library by parents, teachers and culture.
Sometimes a child's cognitive fix is programmed-in as faulty sub-system software. The software package contained too many negative values, attitudes and behaviors. This causes the child's brain computer to compute confusions, pains and fears (CPF) instead of playsie funsie gamsies (PFG). Such an adolescent or adult brain functioning under faulty child cognitive fix sub-system software creates a faulty foundation for that basic personality structure and that basic character structure. The resulting adolescent and/or adult computes faulty cipherings of emotions, thoughts and behaviors. Brainquakes.
2.2 CCW: Command CodeWords
Let us now lovingly guide you into expanding your knowledge of the computer's software sub-system and operating component so that your increased
understanding of computer systems will help guide you into better control of your brain's software and hardware. The coding language that you will be introduced here is based on the old DOS (Disk Operating System) and Linux languages. Since your brain is constructed much like a computer, and is programmed accordingly then it is only natural to use a language that will increase the efficiency between the hardware and operating system, therby optimizing neurological functions.
An operating system (OS) is a computer program that manages the hardware and software resources of a computer. At the foundation of all system software, the OS performs basic tasks such as controlling and allocating memory, prioritizing system requests, controlling input and output devices, facilitating networking, and managing files. It also may provide a graphical user interface for higher level functions. It forms a platform for other software.
Let us now joyously guide your understanding of computer software so as to begin re-programming your brains's software progressively toward/into 100% neural power.
Begin by inventing your own personal precision jargon of the commands needed to trigger your brain into precise tuning of itself towards automatic growth. The following command codewords are only suggestions. You can use them or not use them as you choose. You can use them as is or change them, as you choose. You need not memorize the codeword as absolute catechism inasmuch as each future use of each codeword within the Workbook will be followed immediately by its full wording. In this way, your memorization will proceed in you own way, at your own pace. You are not being forced to obey a dictatorial frozen system. You are being invited to create your own democratically fluid system---hopefully harmonized with your brain buddy (BB).
Your brain's applications software package now shall be created from some, or all, of the following command codewords (CCW). Eventually, each CCW will open a directory via your BOSS--Brain Operating Self-therapy Skills and signal the emergence/execution of one or more files within that directory. Those files, in turn, are rooted into your knowledge base (KB) within your memory library (ML)---located in your brains's temporal lobes (located at your temples).
CCF: Child cognitive fix. The comprehensive "knowing" of whether outside reality is good or bad. Programmed-in by parents, teachers, and culture.
PIES: Physical, intellectual, emotional and spiritual energy sub-systems.
VAB: Values, attitudes, behaviors. Sometimes BAV: behaviors, attitudes, values. The basic elements within the component of the CCF within the sub-systems of basic personality structure and basic character structure within the brain system.
ECSSS: Element(s), component(s), sub-system(s), and system. The conceptualization for system analysis.
BPS: Basic personality structure: how you treat yourself.
BCS: Basic character structure: how you treat others.
OE: Operating element. A basic element for operating a brain system or any of its operating components. A VAB, value/attitude/behavior.
OC/OS: Operating Component or Operating System. A basic component for operating a brain system. Composed of basic elements. A cluster of values, attitudes and/or behaviors.
UC: User command. Using a command codeword within your BOSS to activate a specific directory to call up a specific batch file.
SSS: Software sub-system. Same as child cognitive fix: the values, attitudes and behaviors pre-programmed into you by parent, teacher and culture.
R/W: Right or wrong. Judgment of a value, attitude or behavior within your child cognitive fix. + or - according to your standard of excellence: growing toward good or bad Life.
ETA: Emotion, thought, action: those components which emerge form the elements of a value, attitude or behavior pre-programmed into your child cognitive fix.
CPF: Confusion, pain, fear: the basic negative emotions, thoughts, actions, components which emerge from the negative child cognitive fix (CCF-).
PFG: Playsie funsie gamsie: the basic positive emotions, thought, actions and components which emerge form the positive child cognitive fix (CCF+).
SA: System analysis: using all the above to changer CCF- to CCF+.
2.3 Software Development
The purpose of your Command Codewords is to call and execute different problem solving strategies. Before any problems can be tackled effectively you the user must know how to instruct the computer/brain in the exact steps necessary for solving the problems. To solve a problem efficiently you need to create a well-designed solution to the problem. This, the software development process, consist of four steps:
1. Define and document the problem.
2. Design and document a solution.
3. Write and document the program
4. Debug and test the program and revise the documentation if necessary.
In the table below is a more detailed explanation of the Software System Development Life Cycle. Remember, it is you who is doing the re-programming. We have replaced many of the business model terms with terms that you can directly relate to.
Systems Development Life Cycle: Building the System
Terms Of Reference — You are the one who will decide what capabilities and objectives you wish the new system to incorporate. This workbook will help you to define for yourself the values/attitudes/beliefs that you now wish to incorportate into your life. It is you alone who must do the re-programming and de-beugging of the new neuralgenetic coding that will replace the old.
All methods of development undertake the following seven steps. These steps are the ones found under "insourcing" software development. Insourcing Specialists (You--in this case) build the system by:
* Planning – establishing the plans for creating an information system by
- Defining the system to be developed – based on the systems prioritized according to the individual's critical success factor (CSF), a system must be identified and chosen...itemize your wants/needs in your Journal.
- the project scope – a high level of system requirements must be defined and put into a project scope document...this is your Journal
- Developing the project plan – all details from tasks to be completed, who completed them and when they were completed must be formalized...this is what you will do with the help of this workbook.
- Managing and monitoring the project plan – this allows the organization to stay on track, creating project milestones and feature creeps which allow you to add to the initial plan
* Analysis – you, and the Brain Community that you will build, must collaborate to collect, comprehend, and logistically formalize requirements by
- Gathering the requirements – you and knowledge workers collaborate in a joint application design (JAD) and discuss which tasks to undertake to make the system most successful
- Analyzing the requirements – individual/societal/cultural/environmental requirements are prioritized and put in a requirements definition document where the knowledge worker will approve and place their signatures. The signature part is optional, but it is good to have things in place so as to refer back to latter to insure that goals are being met.
* Design – this is where the technical blueprint of the system is created by
- Designing the technical architecture – choosing amongst the architectural designs of telecommunications, hardware and software that will best suit the organization’s system and future needs
- Designing the systems model – graphically creating a model from graphical user interface (GUI), GUI screen design, and databases, to placement of objects on screen
* Development – executing the design into a physical system by
Building the technical architecture – purchasing the material needed to build the system
Building the database and programs – the IT specialists write programs which will be used on the system
* Testing – testing the developed system
- Write the test conditions – test conditions are conducted by comparing expected outcomes to actual outcomes. If these differ, a bug is generated and a backtrack to the development stage must occur.
* Implementation – the systems are placed and used in the actual workforce and
- The user guide is created
- Training is provided to the users of the system - usually through workshops or online
* Maintenance – keeping the system up to date with the changes in the organization and ensuring it meets the goals of the organization by
o Building a help desk to support the system users – having a team available to aid technical difficulties and answer questions
o Implementing changes to the system when necessary
As a BOSS system analyst you should keep a record of all four of these steps in you Brain Journal. We will only be concerned with the first two steps for now.
DEFINING AND DOCUMENTING THE PROBLEM
In order to get somewhere you need to know where you are going. In computer/brain programming, a clear and concise statement of the problem should
be generated. First, you must identify the Initial State, this is where you are at the beginning of your problem state. You then need to identify the Goal State, this is where you ultimately want to end up. Therefore, before the programming/re-programming project proceeds, the problem must be clearly defined and documented in writing.
Detailed documentation of the problem state should include a description of:
- The input. What data is needed to obtain the desired goal state?
- The processing requirements. How will the goal state be attained?
- The desired output. How will the goal state be displayed/exemplified?
Documentation of the above three items is referred to as the program specifications. These three steps make up the body of the program.
Let us illustrate this with a simple example. Suppose we want to average five numbers. The program is:
Problem definition: To input five numbers and find their average.
1. Input five numbers. (Input)
2. Need to average the numbers (Process)
3. Output sum and average (Output)
Thus, we have defined and documented a simple arithmetic problem.
Let us illustrate this with another, more complex example. Suppose you want to start taking more control of your own life and be less driven to fulfill the neurotic need of being continually loved by others. You want to eliminate your shyness.
Problem Definition: Write a BOSS program that will help you overcome your shyness.
Needed Input: You need to identify your undesirable behaviors. In this phase you are identifying the factors that contribute to your overall dis-ease.
Processing Requirements: What is needed to move from the initial state to the goal state? Note, you are not attempting to solve the problem of shyness yet, you are merely defining your problem. You will learn to discharge the negatives and recharge them into positives in Lesson 5.
Desired output: You want to begin displaying true blue you behaviors. No more shyness.
It is now time to document our problem definition.
1. Shyness (Input)
2. Reverse shyness (Process)
3. No more shyness (Output)
The above method of documentation is merely another way of writing the initial state (IS) and goal state (GS) to a problem. These two states, IS and GS, are represented by the input and output phases. During the design and documentation of the process phase of the problem you are generating either a heuristic or algorithm. A heuristic is a speculative formula serving as a guide in the investigation of a problem. It is a general recipe. An algorithm is a step-by-step method used to solve a problem.
Let's go back to the math problem. We have defined our initial state and goal
IS: No numbers.
GS: Find the average of five numbers.
Next we need to write our heuristic. The entire problem definition and
IS: No numbers.
GS: Find the average of five numbers.
1. Input (Input)
2. Compute Average (Process)
3. Output (Output)
Notice how the heuristic is a generalized method of moving from the initial state to the goal state. Nothing definitive/concrete has been written. For that we need an algorithm. The entire problem definition and algorithm is:
IS: No numbers.
GS: Find the average of five numbers.
1. Input five numbers.
2. Sum = N1 + N2 + N3 + N4 + N5.
3. Average = Sum/5.
4. Output Sum and Average.
Let us now return to our example of overcoming shyness. The problem has been defined: shyness or continually seeking the love/acceptance of others in order to make up for the love never received from your parents. After all, if you are shy then one reason may be that you fear you may blunder in front of others which may result in not being accepted by them, hence, you will not win their love. One possible solution is to overcome the need to be loved by others and to exterminate the behaviors that reinforce the need to be loved. We will address this more fully in later Lessons.
It is to your benefit to break each of your behaviors/actions down into their binary fundamentals, thus will you gain a greater understanding of the motive for each. Let us illustrate this by constructing both a heuristic and algorithm for the problem of shyness.
The problem definition and heuristic is:
GS: Overcome shyness
1. Gain Self-confidence.
2. Overcome fear of others.
3. Overcome need to be accepted by others.
4. Overcome low self-esteem.
5. Overcome fear of failure.
6. Overcome fear of success.
7. Overcome lack of assertiveness.
Again, note that each step of the heuristic is a generalized solution needed to move from the IS to the GS. Each algorithm will take each step of the heuristic and generate the solution needed to attain such. Let us look at step-4 of the heuristic and write an algorithm for it.
IS: Low self-esteem.
GS: Increase self-esteem.
1. Convince Self that: I am a good person.
2. Set easily obtainable goals for Self.
3. Surround Self with people who think highly of themselves.
4. Display behaviors that are compatible with your pro-Life values and beliefs.
5. Model the behaviors of someone with high self-esteem.
The method for actually implementing and discharging or recharging each of the above fields of information will be taught in Lesson 5. Never-the-less, you should get into the habit of using the above format to help you define and solve any and all problems in your Life. Keep a permanent record of each heuristic and/or algorithm in your Brain Journal and/or on your wordprocessor. Refer to them often to ensure yourself that you are fulfilling them. Once you attain the goal state then you may transfer each to the "Historical Archives of MEEeee." In order to attain maximum benefit and write the most powerful heuristics and algorithms that you can, you may need to use some outside references, i.e. books on assertiveness as in our example on shyness. Remember, begin by documenting each problem state your encounter, the IS and GS. In time, you will have no need to document every problem. You will have the basic structure encoded in your brain and will be able to do it mentally, thus saving your documentation for the more difficult problems.
You can study heuristics and algorithms in more detail by reading Teaching Writing In the Mathematics Class Using Heuristics and Algorithms.
1. a) During the first six years of your Life you were programmed with your child cognitive fix. Was it "good" or "bad"?
b) Create a BOSS batch file that will itemize all the good cognitions of your PIES physical/intellectual/emotional/spiritual realities which you carry within the software of your child cognitive fix contained within your memory library. (This is to build-up, not tear-down, your self-confidence in growth. Later, you will itemize within a batch file all your bad cognition. From that, you will change the bad to good. You are not yet ready to do that work inasmuch as this Workbook has no yet taught you how.) Start by writing in your Brain Journal, then transfer to your wordprocessor.
c) How does your child cognitive fix software package compute your PIES reality?
d) Even prior to learning the self-therapy exercises which come later, what invention(s) can you invent today to start changing you today PIES reality to total positiveness?
e) Write both a heuristic and the algorithms needed to convert your PIES to total positives. Use the format taught in this Lesson. Include IS and GS.
f) How does this exercise trigger from your sub-threshold un-conscious (STUC) memory library---into full awareness---things about your Self which you never before knew?
2. a) Improve your morning brain boot-up procedure so as to guarantee optimum efficiency of computing for that day. This should cause you to feel 100% positive emotions and to start thinking 100% positive thoughts.
b) Program into your computer calendar reminders of ways to guarantee positive morning brain boot-up. Part of that procedure should be your computer telling you "Who I Am!" in the most positive of possible terms. Thus, like your desktop computer sucks-up from its operating system (telling it how to think/work for that day), so too does your skull brain computer suck-up and load-up from the operating component discussed in this exercise.3. Program in for later morning stimulation a list of:
Five Cooperative encouragement statements which super-energize you into that day's learning/growth/work; and
Six Competitive, procrastination-attacking and growth-challenging questions and statements which threaten/titillate/invite your intuitions to choose one for that day's forced learning/growth/work.
4. Create a schematic diagram of your child cognitive fix. This will remind you daily who you are deep inside at sub-threshold un-conscious (STUC) awareness. Add to it as you cumulate BOSS through this Workbook.
5. Create a listing of your positive and negative:
This will remind you daily who you are deep inside of STUC CCF and of the coming whee work to change - to +.
6. So long as it does not cause you undue stress and tension, create a listing of your:
If this does cause unmanageable distress, do not do this exercise until later, when the Workbook will teach you how to discharge immediately each repressed suffering.
7. Create a listing of your child playsie funsie gamsies. Do one daily.
8. Create a super codeword command which calls up from all your files the best things about your Self. Use only when you are feeling down in the dumps. Surprise lollipops to jolly blue you.
9. Using the list of values, attitudes, and beliefs you generated in problem 5, write a heuristic and algorithm needed to overcome each. Use the format presented in this Lesson. Include IS and GS.
10. Merely play with writing a heuristic and algorithm for overcoming each confusion, pain, and fear you listed in problem 6. You will learn specific techniques needed to overcome each later on.
11. Journal daily first priority files/statements/exercises that you will address first mechanically, but they will eventually bedome automatic, so that you set up a goal state, and go over mentally the steps needed to attain the desired goal state.
Study Gestalt Therapy, and implement the simple techniques of Perls' as you walk to school or down the grocery aisle. Include first priority work which should be done that day. Most importantly, start working on focusing on the "here-and-now."
Cooperative Education Skills:
1. a) Share Exercise 1 with your brain buddy. Read each other's positive batch files of all the good cognition in each other's PIES (Physical, Intellectual, Emotional, and Spiritual realities.)
b) Take turns asking each other: "How can you improve this one good thing on your list to make it better?" Write a heuristic and algorithm needed for attaining such. Include IS and GS.
c) Discuss creative ways to grow closer to each other; to harmonize more perfectly PIES with each other; to soulmate each other. Write a heuristic and algorithm needed for attaining such. Include IS and GS.
d) Write a paragraph or essay describing your re-action to using this brain buddy system (BBS) to probe into your deepest, most personal, inner STUC secrets. What do you like about the BBS? What do you dis-like about the BBS? What shall you change? Support your thoughts with rational logic and argument.
Advanced Personal Skill:
1. Design the most perfect BPS/BCS your imagination can conceive. Write a heuristic and algorithm needed for attaining such. Include IS and GS.
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